LOVE this APP I use this app for work and personal and I love it. It makes tracking packages so simple. The functionality is super easy to use. As a suggestion to the developers, I would love to see the following: Have the ability to have one account with multiple users, and have the users be able to see the packages assigned to them. Select the Dedicated Server Plan with Administrator access and unleash the full power of Xcode and Mac servers for iOS development. TRY MANAGED PLAN TRY DEDICATED PLAN. WORK WITH XCODE. Use an on-demand cloud Mac server to develop iOS, macOS, watchOS, and tvOS apps. Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS.
Though Apple has worked for two years to streamline iOS and macOS development by enabling iOS apps to work on Macs, the process has always been intended as gradual, consisting of steps towards the ultimate goal. Today, Apple unexpectedly took one of its biggest steps with the debut of a “universal purchase” option for Mac apps developed with Xcode, allowing macOS and iOS apps to share a single bundle identifier number that lets one platform’s transaction register on both platforms.
Discovered by developer Steve Troughton-Smith, the universal purchase option is “enabled by default for new Mac Catalyst apps created in Xcode 11.4,” released today alongside iOS 11.4, iPadOS 11.4, macOS 10.15.4, and tvOS 11.4 betas. “When you create a new Mac Catalyst app, it will use the same bundle identifier as your iOS app,” Apple says, assuming the developer specifies the iOS app’s information in Xcode’s template assistant.
Catalyst is Apple’s cross-platform development framework, which was used internally by Apple under the code name Marzipan to develop select first-party apps for macOS 10.13 and iOS 12, then introduced to third-party developers for their use in macOS 10.14. Developers can develop a single code base that works across iOS, iPadOS, macOS, and tvOS devices, then create user interfaces optimized for small touchscreens, large touchscreens, or larger non-touchscreen displays with trackpads, mice, keyboards, and/or remotes.
The universal purchase feature appears to work only for newly created apps, though developers may well work around this by just republishing their prior Mac Catalyst apps using the iOS bundle identifier. “If you choose to build your Mac Catalyst app with a custom bundle identifier that does not match your iOS app,” Apple warns, “you will not be able to distribute the app as a universal purchase.”
Xcode 11.4 is available now for registered Apple developers through the company’s developer portal. In notes released subsequently to developers, Apple says that universal purchases will begin in March 2020, and will also support iPadOS and tvOS versions of apps. A handful of categories in the Mac and iOS App Stores will be tweaked to reconcile differences between the platforms, aiding in discovery — and potentially setting the stage for a single App Store across multiple platforms.
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Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS frameworks, and take advantage of the all-new look of macOS Big Sur. There’s never been a better time to turn your iPad app into a powerful Mac app.
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Designed for macOS Big Sur.
When an app built with Mac Catalyst runs on macOS Big Sur, it automatically adopts the new design. The new Maps and Messages apps were built with the latest version of Mac Catalyst.
Get a head start on your native Mac app.
Your iPad app can be made into an excellent Mac app. Now’s the perfect time to bring your app to life on Mac. The latest version of Xcode 12 is all you need. Begin by selecting the “Mac” checkbox in the project settings of your existing iPad app to create a native Mac app that you can enhance further. Your Mac and iPad apps share the same project and source code, making it easy to make changes in one place.
Optimize your interface for Mac.
Your newly created Mac app runs natively, utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Fundamental Mac desktop and windowing features are added, and touch controls are adapted to the keyboard and mouse. By default, your app will scale to match the iPad’s resolution. On macOS Big Sur, you can choose “Optimize interface for Mac” to use the Mac idiom, running your app using the native resolution on Mac. This gives you full control of every pixel on the screen and allows your app to adopt more controls specific to Mac, such as pull-down menus and checkboxes.
Even more powerful.
The new APIs and behaviors in macOS Big Sur let you create even more powerful Mac apps. Apps can now be fully controlled using just the keyboard. You can create out-of-window and detachable popovers, control window tabbing using new window APIs, and make it easier for users to select photos in your app by using the updated Photos picker. iOS Photos editing extensions can now be built to run on Mac. And your app is even easier to manage when it’s running in the background with improved app lifecycle APIs.
New and updated frameworks.
Mac Catalyst adds support for new and updated frameworks to extend what your apps can do on Mac. HomeKit support means home automation apps can run alongside the Home app on Mac. The addition of the ClassKit framework lets Mac apps track assignments and share progress with teachers and students. Plus, there are updates to many existing frameworks, including Accounts, Contacts, Core Audio, GameKit, MediaPlayer, PassKit, and StoreKit.
![Mac ios update Mac ios update](/uploads/1/1/8/6/118693112/963031198.jpg)
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Tools and resources.
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Download Xcode 12 beta and use these resources to build native Mac apps with Mac Catalyst. I defrag for mac.